Class TextAnimatorPlayer
Default TextAnimatorPlayer, which can show letters dynamically (like a typewriter).
To enable it, add this component near a TextAnimator one
- Base class: TAnimPlayerBase
- Manual: TextAnimatorPlayers
Inheritance
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
TextAnimatorPlayer
Inherited Members
Namespace: Febucci.UI
Assembly: Assembly-CSharp-firstpass.dll
Syntax
public class TextAnimatorPlayer : TAnimPlayerBase
Fields
waitForNormalChars
Declaration
public float waitForNormalChars
Field Value
Type | Description |
---|---|
Single |
waitLong
Declaration
public float waitLong
Field Value
Type | Description |
---|---|
Single |
waitMiddle
Declaration
public float waitMiddle
Field Value
Type | Description |
---|---|
Single |
Methods
WaitInput()
Waits any input from the user.
Declaration
protected override IEnumerator WaitInput()
Returns
Type | Description |
---|---|
IEnumerator |
Overrides
WaitTimeOf(Char)
Declaration
protected override float WaitTimeOf(char character)
Parameters
Type | Name | Description |
---|---|---|
Char | character |
Returns
Type | Description |
---|---|
Single |