Class TextAnimatorPlayer
Default TextAnimatorPlayer, which can show letters dynamically (like a typewriter).
To enable it, add this component near a TextAnimator one
Inheritance
UnityEngine.Object
UnityEngine.Component
UnityEngine.Behaviour
UnityEngine.MonoBehaviour
TextAnimatorPlayer
Assembly: Febucci.TextAnimator.Runtime.dll
Syntax
public class TextAnimatorPlayer : TAnimPlayerBase
Fields
waitForNormalChars
Declaration
public float waitForNormalChars
Field Value
waitLong
Declaration
Field Value
waitMiddle
Declaration
Field Value
Methods
GetWaitAppearanceTimeOf(Char)
Declaration
protected override float GetWaitAppearanceTimeOf(char character)
Parameters
Type |
Name |
Description |
Char |
character |
|
Returns
Overrides
GetWaitDisappearanceTimeOf(Char)
Declaration
protected override float GetWaitDisappearanceTimeOf(char character)
Parameters
Type |
Name |
Description |
Char |
character |
|
Returns
Overrides
WaitInput()
Waits any input from the user.
Declaration
protected override IEnumerator WaitInput()
Returns
Overrides